Crafting Imaginary Realms with Passion and Precision.
Welcome to my world of boundless creativity and technical mastery in the realm of 3D animation! Over the past two decades, my journey in this dynamic field has transformed from a mere interest into an unwavering passion and a flourishing profession.
In the intricate tapestry of production, I've seamlessly woven my expertise through various facets – from the meticulous artistry of modeling and character animation to the technical finesse of rigging and dynamic simulations. This extensive experience has granted me an intimate understanding of the entire CGI pipeline.
My toolkit predominantly features Maya, where I've sculpted environments, crafted characters, and breathed life into them through the art of character animation. Python scripting has become my creative ally, empowering me to develop tools that streamline and enhance the creative process.
While Maya has been a constant companion, my heart has recently been captivated by the enchanting procedural workflow of Houdini. The ability to swiftly populate vast scenes and orchestrate dynamic simulations of water, smoke, and fire has opened new dimensions in my artistic expression.
In the realm of surfacing, the duo of Substance Designer and Painter has revolutionized my approach to texturing and shading, adding depth and realism to my creations. Every project becomes a playground for innovation and a testament to the evolving landscape of CG tools.
Leading projects and teams, I leverage my comprehensive knowledge to not only foresee potential challenges but also to engineer solutions that elevate workflow efficiency, enabling teams to achieve more in less time without compromising on quality.
Skills
Pipeline Tools Dev
My tools for Maya, Houdini, and Nuke, ranging from task automation to project management tools with UI, have helped enhance workflow efficiency.
3d Environment Artist
It is a delight for me to create fully surfaced models for the animation and VFX industry. My work in this field spans from conceptualization to execution. I am passionate about crafting detailed and captivating scenes that contribute to the overall visual narrative of projects.
Character Rigger
As an animator, I bring a wealth of expertise to character rigging in the animation industry, having created numerous character rigs. A good rig, for me, has to be intuitive, efficient in evaluation, and bring joy to the animators.
Character Animator
With advanced training from Animation Mentor in character animation, I bring a refined skill set to breathe life into animated characters. My passion lies not only in capturing dynamic movements but also in infusing characters with distinct personalities and inner thoughts.
Houdini Artist
With comprehensive knowledge of Houdini FX, I've delved into a variety of dynamic simulations, ranging from pyro simulations to cloth and fluid simulations. Whether crafting subtle effects or delivering breathtaking visual spectacles, I find immense joy in pushing the boundaries of creativity on the screen.
Experience
Character Rigger, Pipeline TD
- 2024 - Kidscreen Award.
- 2023 - Webby Award.
- 2023 - Emmy Nomination.
- 2022 - Webby Award.
- 2022 - Emmy Nomination.
Awards
Houdini Artist
Utilized Houdini as the primary 3D content creation tool and Nuke for compositing while working on aHonda Ridgeline project.
3D Generalist, Animator, Rigger VFX Artist
Producer, 3D Generalist
Education
Advence Character Animation
Computer Science with Python
Object-Oriented Data Structures in C++
VEX in Houdini
Major in Physic